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CharacterNameMeta CodeEffectDeck LimitSetCreated ByNotes
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A-BombAtomic MonsterYMActs as a level 6 Strength attack. If successful, Opponent may not Place any Special Cards next Battle.LegendsThe Atlanta Federation
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A-BombBruiserJWActs as a level 3 Fighting attack. May make 1 additional Power card attack. Neither attack may be defended with a Special card.LegendsThe Atlanta Federation
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A-BombEnraged AttackCUActs as a level 8 Strength attack. If successful, Target must immediately discard 1 Placed card.OPDLegendsThe Atlanta Federation
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A-BombMarlo ChandlerALRemove 1 hit from A-Bomb's hits to Current Battle or Permanent record.LegendsThe Atlanta Federation
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A-BombSmash ItASActs as a level 10 Strength attack.OPDLegendsThe Atlanta Federation
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A.I.M.GhostBMActs as a level 5 Fighting attack. If successful, Target Character may not attack A.I.M. for the remainder of battle.Monumental IIThe Atlanta Federation
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A.I.M.Head CaseCWAvoid 1 attack. A.I.M. may not be attacked for the Remainder of the Battle.OPDMonumental IIThe Atlanta Federation
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A.I.M.M.O.D.O.K.CUActs as a level 8 Energy attack. If successful, Target Character must discard 1 Placed card of A.I.M.'s choice.OPDMonumental IIThe Atlanta Federation
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A.I.M.Monica RappacciniOESort through Power Pack, card by card. Put the first 3 cards with Intellect icons in hand. May keep duplicates. Reshuffle Power Pack.OPDMonumental IIThe Atlanta Federation
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A.I.M.Titanium ManARActs as a level 7 Strength attack.Monumental IIThe Atlanta Federation
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AbominationCellular RecoveryKRRemove 1 Hit of 8 or less from the Permanent Record or Hits From Current Battle of Abomination. May affect Venture Total.Power BalancePower Balance
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AbominationCommunist SpyEJActs as a level 2 Intellect attack. If successful acts as a level 8 Fighting Power card.Absolute Evil OverPowerFenn Shysa
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AbominationDeadly RampageASActs as a level 10 Strength attack.OPDAbsolute Evil OverPowerFenn Shysa
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AbominationEnraged AttackCUActs as a level 8 Strength attack. If successful, target must immediately discard 1 placed card.OPDAbsolute Evil OverPowerFenn Shysa
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AbominationGamma SpawnALRemove 1 hit from Abomination's hits to Current Battle or Permanent record.Hillshire Farms 4.0The Atlanta Federation
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AbominationGamma Spawn*ALRemove 1 Hit from Abomination's Permanent Record or Hits from Current battle.Absolute Evil OverPowerFenn Shysa
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AbominationGo It AloneJUFor Remainder of Game, Abomination may make 1 follow up attack whenever he plays a teamwork card. No additional attacks may be made.Masters Of EvilThe Atlanta FederationProxy available in in "Hillshire Farms 3.0" by The Atlanta Federation.
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AbominationHorrendous DevastationOAActs as a level 7 Strength attack. If successful, Opponent must sort through Draw Pile and discard the first 3 Special cards. Reshuffle Draw Pile.OPDMasters Of EvilThe Atlanta FederationProxy available in in "Hillshire Farms 3.0" by The Atlanta Federation.
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AbominationIntimidating TacticsJMOpponent must move 1 Mission Card from his Completed Missions Pile to his Reserve Missions Pile.OPDAbsolute Evil OverPowerFenn Shysa
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AbominationJust The Two Of UsFDOnly Abomination and Target hero may attack, be attacked or defend this battle.OPDMasters Of EvilThe Atlanta FederationProxy available in in "Hillshire Farms 3.0" by The Atlanta Federation.
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AbominationSewer DwellerLUTarget Character's Tactic: Artifact cards may not be removed from play for remainder of game.Absolute Evil OverPowerFenn Shysa
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AbominationTactical RetreatARActs as a level 6 Intellect attack.Masters Of EvilThe Atlanta FederationProxy available in in "Hillshire Farms 3.0" by The Atlanta Federation.
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AbominationUnrelenting AttackDGActs as a level 2 Fighting attack. May make 2 additional attacks.Masters Of EvilThe Atlanta FederationProxy available in in "Hillshire Farms 3.0" by The Atlanta Federation.
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AbominationWho's Strongest NowHRActs as a level 9 Strength or Fighting attack.OPDMasters Of EvilThe Atlanta FederationProxy available in in "Hillshire Farms 3.0" by The Atlanta Federation.
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Absorbing ManAbsorb DamageCAAbsorbing Man may rearrange all hits on Absorbing Man and all frontline Teammate's hits to current Battle and Permanent record. Does not affect Venture Total.OPDMasters Of EvilThe Atlanta FederationProxy available in in "Secret Wars 1.0" by The Atlanta Federation.
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Absorbing ManAbsorb PowerARPlay on Target Character as a Numerical attack. Value and Power Type are equal to the highest printed Grid on Target Character, excluding Intellect. If tied, Absorbing Man chooses.Masters Of EvilThe Atlanta FederationProxy available in in "Secret Wars 1.0" by The Atlanta Federation.
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Absorbing ManAbsorb PropertiesDYThis Special acts identical to any Hit in Absorbing Man's Hits from the Current Battle or Permanent Record.OPDClassicFleer
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Absorbing ManAmbushOAActs as a level 7 Intellect attack. If successful, Opponent must sort through Draw Pile and discard first 3 Special Cards into Dead Pile. Reshuffle Draw Pile.OPDSecret Wars 1.0The Atlanta Federation
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Absorbing ManCollateral DamageNFTarget Character must discard all Placed cards. If successful, Target Character may have only 1 card placed to them for Remainder of Game.OPDMasters Of EvilThe Atlanta FederationProxy available in in "Secret Wars 1.0" by The Atlanta Federation.
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Absorbing ManCrusher CreelJHActs as a level 5 Fighting attack. If successful, Target Character -2 to defense for remainder of battle.ClassicFleer
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Absorbing ManHammering BlowHRActs as a level 9 Fighting or Strength attack.OPDSecret Wars 1.0The Atlanta FederationAlt art available in "Absolute Evil" by Fenn Shysa.
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Absorbing ManMolecular MimicKNPlay with any Basic Universe card. Absorbing Man's Power Grid gets Bonus in that Power Type for remainder of game.ClassicFleer
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Absorbing ManRebuild FormJJDiscard 1 Power card usable by Absorbing Man to remove all hits with same icon from Absorbing Man's Permanent Record. May not discard a MultiPower card.OPDClassicFleer
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Absorbing ManTitaniaKHOpponent -3 to Venture Total for this battle. If opponent has "The Secret Wars" Mission, opponent -6 to Venture Total for this battle.ClassicFleer
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Absorbing ManWrecking BallJZActs as a level 5 Strength attack. May not be defended with a Special card.ClassicFleer
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Acolytes, TheAmelia VoghtKHOpponent -3 to Venture Total for this battle. If opponent has "Fatal Attractions" Mission, opponent -6 to Venture Total for this battle.ClassicFleer
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Acolytes, TheAmelia VoghtHKTarget Character must make as many attacks as possible. Acolytes' team may defend.X-MenMarvel
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Acolytes, TheDivide And ConquerLDPlay on target Character as an attack. If successful, Opponent may not use Activator or Any Hero cards for Remainder of Battle.OPDMasters Of EvilThe Atlanta Federation
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Acolytes, TheExodusAEActs as a level 4 Any-Power attack, may combine with 1 Energy, Fighting, Strength, or Intellect Power card for a single attack.MonumentalFleer
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Acolytes, TheFabian CortezHXAcolytes team is +1 to all numeric Special cards for remainder of battle. Bonus not applied to damage or Venture total. May be played from Reserve.OPDMonumentalFleer
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Acolytes, TheRage Of ExodusHFActs as a level 6 Strength or Intellect MultiPower attack.Masters Of EvilThe Atlanta Federation
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Acolytes, TheRusty CollinsLCActs as a level 4 Energy attack against Target Character, or a level 8 Any-Power attack against Target Battlesite.MonumentalFleer
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Acolytes, TheSenyakaJFAll Any-Power cards on Target Character's Permanent Record become Energy cards for remainder of game.OPDMonumentalFleerAlt art proxy available in "X-Men 6.0" set by The Atlanta Federation.
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Acolytes, TheSkidsADAvoid any attack made with a Power Card.MonumentalFleer
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Acolytes, TheThe Touch of CortezOFActs as a level 4 MultiPower attack. Acolytes may immediately search the Draw and Dead Pile for the Special "Fabian Cortez" and put it into play, then reshuffle.Masters Of EvilThe Atlanta Federation
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Acolytes, TheUnuscioneLBAvoid 1 attack from a Battlesite. Acolytes may not be attacked from a Battlesite for remainder of battle.MonumentalFleer
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Adam WarlockAnnihilation: ConquestHQDraw 3 cards. Discard duplicates.OPDLegends 6.0The Atlanta Federation
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Adam WarlockCellular RegenerationALRemove 1 hit from Adam Warlock's hits to Current battle or Permanent Record.Legends 6.0The Atlanta Federation
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Adam WarlockCosmic AllianceFEActs as a level 3 Fighting attack. Each Front Line teammate may make 1 additional attack.MonumentalFleerAlso available as Scarlet Spider action figure insert.
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Adam WarlockCosmic PowersAYAdam Warlock's Strength Rating increases to 7 for remainder of game.OPDMarvels OverPowerFenn Shysa
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Adam WarlockDetachmentOCOpponent must discard 3 cards from Hand. Cards chosen by Opponent.OPDMarvelsVariousLost Fleer/Marvel-era set. "Officially" printed as part of the "Marvels" expansion by various entities, including OverPower Rebirth and TPD Cards. Proxy Available in "Marvels OverPower" set by Fenn Shysa.
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Adam WarlockDraxKHOpponent is -3 to Venture Total for this battle. If Opponent has "The Infinity Gauntlet" Mission, Opponent is -6 to Venture for the battle.Legends 6.0The Atlanta Federation
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Adam WarlockEnergy BarrageARActs as a level 7 Energy attack.MonumentalFleerAlso available as Night Armor Iron Man action figure insert.
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Adam WarlockForce Of GravityAGAvoid 1 attack.Legends 6.0The Atlanta Federation
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Adam WarlockRebirthJBRemove all Hits from Adam Warlock's Permanent Record and Current Battle, and switch places with the Reserve.OPDMarvels OverPowerFenn Shysa
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Adam WarlockSoul GemMNOnly Adam Warlock and Target Character may attack, be attacked, or defend this battle.OPDMonumentalFleerAlso available as Bone Claw Wolverine action figure insert.
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Adam WarlockThe Infinity WatchADAvoid 1 Energy or Intellect attack.ClassicFleer
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Adam WarlockThe MagusGFMove all Hits from Current battle into the Permanent Records of all Active Characters currently on the table. Affects Venture Total.Legends 6.0The Atlanta Federation
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Addams Family, theGomez AddamsCCActs as a level 10 Fighting Power card. Mat be used to attack or defend. May not be combined with Universe cards.OPDHorror 4The Atlanta FederationSpelling error. Should say, "May" be used...
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Addams Family, theMorticia AddamsBJThe Addams Family may not be attacked for the Remainder of the Battle.OPDHorror 4The Atlanta Federation
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Addams Family, thePugsley AddamsCCActs as a level 6 Any-Power card. May be used to attack or defend. May not be combined with Universe cards.Horror 4The Atlanta Federation
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Addams Family, theUncle LestorFDOnly The Addams Family and Target Character may attack or be attacked. Only The Addams Family may concede.OPDHorror 4The Atlanta FederationOnly lasts one battle.
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Addams Family, theWednesday AddamsAIOpponent must discard 1 placed card.Horror 4The Atlanta Federation
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Aegis, Shield Of ChaosBronze SkinFQCards with a Fighting icon do not count towards Zagreus’ Spectrum or Cumulative KO for remainder of game.OPDBlood & Darkness: Season 1Red Diamond Underground
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Aegis, Shield Of ChaosCharged FlightζFActs as a level 4 Energy attack, +2 if Zagreus has successfully defended this battle. Bonus not added to Damage.Blood & Darkness: Season 1Red Diamond Underground
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Aegis, Shield Of ChaosDivine FlourishOQAvoid 1 numerical attack. If successful, acts as a level 4 Fighting attack, played immediately against attacker.Blood & Darkness: Season 1Red Diamond Underground
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Aegis, Shield Of ChaosDivine ProtectionζCAvoid 1 attack. If its numerical value is 6 or greater, opponent’s attack hits attacker. Affects venture.OPDBlood & Darkness: Season 1Red Diamond Underground
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Aegis, Shield Of ChaosFerocious GuardζAPlay after successful power card defense. Zagreus is +2 to all offensive actions for remainder of battle.Blood & Darkness: Season 1Red Diamond Underground
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AerodactylHyper BeamARActs as a level 6 Energy attack.Pokemon YellowDrsnackfood
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AerodactylMega EvolutionKCAll attacks by Opponent's team must be made against Aerodactyl at -2, until Aerodactyl is KO'd or cannot be attacked. Counts as duplicate of all other "Mega Evolution" Specials.OPDPokemon YellowDrsnackfood
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AerodactylOminous WindCBAerodactyl may combine 1 Power card with 1 of Opponent's Placed Universe cards, excluding Teamworks, to attack.Pokemon SilverDrsnackfood
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AerodactylStone EdgeASActs as a level 9 Fighting attack. +1 for each hit on Aerodactyl's Permanent Record.OPDPokemon YellowDrsnackfood
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AerodactylTail WindOQAvoid 1 attack. Opponent must discard 1 card from hand. Opponent's choice.Pokemon YellowDrsnackfood
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AerodactylTauntADteammate may avoid 1 attack.Pokemon YellowDrsnackfood
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Agatha HarknessAgatha All AlongOGPlay in current battle. Negates the effect of next Event card played by opponent. Opponent may still draw for played Event. Agatha Harkness may draw 1 card from top of Draw Pile.OPDLegion Of LosersTPD Cards
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Agatha HarknessElemental ControlKLOpponent must immediately discard all Tactic and Aspect cards in play that affect the "remainder of the battle" or the "remainder of the game."OPDLegion Of LosersTPD Cards
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Agatha HarknessMagical AwarenessMPPlay during battle. For remainder of game, any Special played by Agatha Harkness' team may not be Negated until "Magical Awareness" is Negated.OPDLegion Of LosersTPD Cards
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Agent Anti-VenomHealing TouchALRemove 1 Hit from the Permanent Record of each of your Front Line Characters.OPDVenomverseTPD Cards
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Agent Anti-VenomInner DemonsNXActs as a level 7 Energy or Intellect attack. If not successful, Agent Anti-Venom is -2 attack for remainder of battle.VenomverseTPD Cards
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Agent Anti-VenomLocked and LoadedAAActs as a level 5 Energy attack. May make 1 additional attack against a different Character.VenomverseTPD Cards
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Agent Anti-VenomSymbiote RageOAActs as a level 7 Fighting attack. If successful, Opponent must sort through Draw Pile and discard first 3 Special cards into Dead Pile. Reshuffle Draw Pile.OPDVenomverseTPD Cards
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Agent Anti-VenomVeteranONPlay during battle. Each player may only have 1 Mission card Ventured this battle. Move all other Mission cards back to piles Ventured from.VenomverseTPD Cards
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Agent CoulsonField CommanderANActs as a level 6 Intellect attack. May be used against Opponent in Reserve, who may defend.S.H.I.E.L.D. 2.0The Atlanta Federation
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Agent CoulsonMaria HillELActs as a level 7 Fighting attack. If successful, target Character may not use cards with a Fighting icon for the remainder of the battle.OPDS.H.I.E.L.D. 2.0The Atlanta Federation
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Agent CoulsonNick FuryBAActs as a level 2 Energy, Fighting, or Intellect attack. Can only be defended by a defensive Special card.OPDS.H.I.E.L.D. 2.0The Atlanta Federation
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Agent CoulsonS.H.I.E.L.D.AGAvoid 1 attack.S.H.I.E.L.D. 2.0The Atlanta Federation
89
Agent CoulsonS.H.I.E.L.D. TrainingAAActs as a level 4 Energy attack. May make 1 additional attack.S.H.I.E.L.D. 2.0The Atlanta Federation
90
Agent PEscape ArtistAGAvoid 1 attack.Other Realms OverPowerFenn Shysa
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Agent PHigh StakesLHPlay during battle. Next battle Agent P may Venture up to 4 Mission cards with no penalty. May not Venture more than 4 Mission cards.OPDOther Realms OverPowerFenn Shysa
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Agent PNemesisFDOnly Agent P and Target Character may attack, be attacked, or defend this battle.OPDOther Realms OverPowerFenn Shysa
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Agent PSecret AgentBKFor remainder of game, Agent P may play his first attack each battle face down. Opponent must guess defense. May be negated by any Special card ending in "ator".Other Realms OverPowerFenn Shysa
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Agent PSwift KickHYActs as a level 6 Fighting attack. If successful, Target Character must discard 2 cards of opponent's choice (if possible opponent must choose Tactic cards first). Cards may be Placed or in Hand.Other Realms OverPowerFenn Shysa
95
Agent PUndercover DecoyEBPlay during battle. For remainder of game, any attack made with a Special Card against Agent P's team may be moved to "Undercover Decoy". Agent P's team may not defend. "Undercover Decoy" is discarded after 1 Hit.Other Realms OverPowerFenn Shysa
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Agent ZeroCorrosive Anti RegenerantRPActs as a level 4 Energy attack. If successful, this hit may never be removed or switched to another character.X-Men OverPowerFenn Shysa
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AhabHarpoonJZActs as a level 5 Energy attack. Attack may not be defended with a Special card.X-Men OverPowerFenn Shysa
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AhabHoundHIAhab may Place and play any Phoenix Special cards for remainder of game.X-Men OverPowerFenn Shysa
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AlakazamCalm MindADTeammate may avoid 1 attack.Pokemon: Red/BlueDrsnackfood
100
AlakazamFuture SightAJOpponent must reveal any power cards currently held in hand.Pokemon: Red/BlueDrsnackfood
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AlakazamKinesisAIOpponent must immediately discard 1 Placed Universe card of Alakazam's choice. May be played from Reserve.Pokemon SilverDrsnackfood
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AlakazamMagic GuardAVTarget Character may not attack for remainder of battle.OPDPokemon: Red/BlueDrsnackfood
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AlakazamMega EvolutionLXFor remainder of game, if Opponent draws cards during battle, Alakazam may draw an equal number from Draw Pile. Alakazam must show drawn cards. May not keep duplicates. Counts as duplicate of all other "Mega Evolution" Specials.OPDPokemon YellowDrsnackfood
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AlakazamTeleportAGAvoid 1 attack.Pokemon: Red/BlueDrsnackfood
105
AlakazamWonder RoomMPFor remainder of battle any special played by Alakazam may not be negated until "Wonder Room" is negated.Pokemon: Red/BlueDrsnackfood
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AlakazamZen HeadbuttAAActs as a level 4 Fighting attack. May make 1 additional attack.Pokemon: Red/BlueDrsnackfood
107
Alecto...Then They ScreamARActs as a level 7 Strength attack.Blood & Darkness: Season 1Red Diamond Underground
108
AlectoDon't Waste My TimeCWAvoid 1 attack. May not be attacked for remainder of battle.OPDBlood & Darkness: Season 1Red Diamond Underground
109
AlectoFirst They Grovel...AAActs as a level 5 Energy attack. May make 1 additional attack.Blood & Darkness: Season 1Red Diamond Underground
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AlectoMade Of RageASActs as a level 8 Strength attack +1 for each Hit in Alecto's Permanent Record.Blood & Darkness: Season 1Red Diamond Underground
111
AlectoNo Hope For You, RedbloodIBSearch your Draw Pile for 1 non-duplicate Ally card and draw it, reshuffle Draw Pile. Alecto's team is +3 to Venture total for battle.Blood & Darkness: Season 1Red Diamond Underground
112
AlectoSadisticζNActs as a level 0 Intellect attack. Flip Alecto.Blood & Darkness: Season 1Red Diamond Underground
113
AliensAcid BloodRAPlay immediately after Aliens are successfully attacked. Acts as a 1 MultiPower Hit on Target Character. This card may only be negated.OPDHorror 2 Custom SetThe Atlanta Federation
114
AliensChestbursterRCActs as a level 9 Energy attack. If successful and Target Character has "Face Hugger" in their Permanent record or hits from current Battle, then Target Character is KO'd, regardless of Inherent Ability or Special cards in play.OPDHorror 2 Custom SetThe Atlanta Federation
115
AliensDronesDGActs as a level 1 Strength attack. May make 2 additional attacks at +1, or 1 additional attack at +2. Bonus not applied to Damage or Venture total.Horror 2 Custom SetThe Atlanta Federation
116
AliensFacehuggerRBActs as a level 1 MultiPower attack. If successful, Target Character may not attack or use Specials for the Remainder of the Battle.Horror 2 Custom SetThe Atlanta Federation
117
AliensPraetorianCCActs as a level 7 Any-Power card. May be used to attack or defend. May not be combined with Universe cards.Horror 2 Custom SetThe Atlanta Federation
118
AliensXenomorph CrocASActs as a level 11 Strength attack. If successful, Aliens may not attack for the Remainder of the Battle.OPDHorror 3The Atlanta Federation
119
Alpha FlightAuroraHFActs as a level 4 Fighting or Energy attack.MonumentalFleer
120
Alpha FlightGuardianADTeammate may avoid 1 attack.MonumentalFleerOriginally coded as AG
121
Alpha FlightMadison JeffriesOJActs as a level 10 Any-Power attack. May be used against Battlesite. If used against Battlesite, damage counts toward Venture total.OPDMarvelsVariousLost Fleer/Marvel-era set. "Officially" printed as part of the "Marvels" expansion by various entities, including OverPower Rebirth and TPD Cards. Proxy Available in "Marvels OverPower" set by Fenn Shysa. Alt-art Proxy available in "X-Men 4.0" set by The Atlanta Federation.
122
Alpha FlightMurmurKDAll Energy Power Card Hits on Target Character are doubled when determining Cumulative K.O. for remainder of game. Does not count toward Venture Total.ClassicFleer
123
Alpha FlightPuckEJActs as a level 2 Strength attack. If successful, acts as a level 8 Energy Power card.MonumentalFleer
124
Alpha FlightSasquatchHRActs as a level 9 Strength or Intellect attack.OPDMonumentalFleerAlt-art Proxy available in "X-Men 4.0" set by The Atlanta Federation.
125
Alpha FlightShamanCKPlay in current battle to resurrect any KO'd teammate next battle. Teammate is discarded at end of next battle.OPDMonumentalFleerAlt-art Proxy available in "X-Men 4.0" set by The Atlanta Federation.
126
Alpha FlightSnowbirdFBDraw top card from Draw Pile. If drawn card is an attack, Alpha Flight may use it. If drawn card is not an attack, discard it to the Dead Pile.MonumentalFleer
127
Alpha FlightVindicatorMAActs as a level 5 Strength or Intellect attack. May not be defended by a card from a Battlesite.X-MenMarvel
128
Amadeus Cho#ChampionsMQPlay during battle. Amadeus Cho may defend any Front Line teammate that also has a MQ Special in play for remainder of game.Champions OverPowerFenn Shysa
129
Amadeus Cho7th SmartestELActs as a level 7 Intellect attack. If successful, Target Character may not use cards with an Intellect icon for remainder of battle.OPDChampions OverPowerFenn Shysa
130
Amadeus ChoBrains And BrawnHFActs as a level 6 Strength or Intellect attack.Champions OverPowerFenn Shysa
131
Amadeus ChoCalculated EscapeDONegates the effect of any 1 Special card played by opponent against Amadeus Cho only.Champions OverPowerFenn Shysa
132
Amadeus ChoComplex EquationsOESort through Power Pack card by card. Put the first 3 cards with Intellect icons in Hand. If the total value is a prime number draw 1 card from the top of the Draw Pile. May keep duplicates. Reshuffle Power Pack.OPDChampions OverPowerFenn Shysa
133
Amadeus ChoTotally Awesome HulkAYAmadeus Cho's Strength Rating increases to 7 for remainder of game. Sort through Power Pack. Put a Strength Power card in your hand. May not be a duplicate. Reshuffle Power Pack.OPDChampions OverPowerFenn Shysa
134
Amadeus Cho + HerculesBrains And BrawnBIHercules or Amadeus Cho may make 1 Strength or Intellect attack at +3. Bonus not added to Damage or Venture Total.OPDDUO TeamUpThe Atlanta Federation
135
Amanda WallerIndomitable WillUIActs as a level 2 Intellect attack. If successful, Opponent is -4 to Venture Total. If defended, Target Character must move 1 Hit in their Permanent Record to Hits from Current Battle. Affects Venture Total.DC Universe Infinite 4.0The Atlanta Federation
136
Amanda WallerNot IntimidatedKGAmanda Waller may not be attacked by a card with a Value of 7 or greater for the Remainder of Battle. This card may be played defensively.DC Universe Infinite 4.0The Atlanta Federation
137
Amanda WallerSuicide SquadUSActs as a level 4 Intellect attack. Teammate may combine with 1 Power card for a single attack. May only be defended by a defensive Special.OPDDC Universe Infinite 4.0The Atlanta Federation
138
Amanda WallerTactical AnalysisNJActs as a level 4 Fighting or Intellect attack. Attack is not affected by Special cards already in play.DC Universe Infinite 4.0The Atlanta Federation
139
Amanda WallerTeam LeaderDGActs as a level 3 Fighting attack. Teammate may make 2 additional attacks at +2. Bonus not applied to Damage or Venture Total. May be played from Reserve.OPDDC Universe Infinite 4.0The Atlanta Federation
140
AmpharosLight ScreenAGAvoid 1 attack.Pokemon GoldDrsnackfood
141
AmpharosMega EvolutionBLFor remainder of game, or until Ampharos is KO'd, neither player may concede the battle once the battle has begun. Players may still concede "Pre-battle." Counts as duplicate of all "Mega Evolution" Specials.OPDPokemon GoldDrsnackfood
142
AmpharosSwiftNKActs as a level 3 Intellect attack. If attack is defended, Ampharos may draw 1 card from top of Draw Pile. Discard duplicates.Pokemon GoldDrsnackfood
143
AmpharosThunder PunchNJActs as a level 4 Energy or Fighting attack. Attack is not affected by Special cards already in play.Pokemon GoldDrsnackfood
144
AmpharosThunder WaveCFAmpharos may increase either his team's or opponent's Ventured Mission cards by 1.Pokemon GoldDrsnackfood
145
AngelAerial CombatFQCards with a Fighting icon do not count toward Angel's Spectrum or Cumulative KO for Remainder of Game.OPDMarvelsVariousLost Fleer/Marvel-era set. "Officially" printed as part of the "Marvels" expansion by various entities, including OverPower Rebirth and TPD Cards. Proxy Available in "Marvels OverPower" set by Fenn Shysa.
146
AngelArchangelOAActs as a level 7 Fighting attack. If successful, Opponent must sort through Draw Pile and discard first 3 Special cards into Dead Pile. Reshuffle Draw Pile.OPDMarvels OverPowerFenn Shysa
147
AngelAvenging AngelNJActs as a level 4 Strength or Intellect attack. Attack is not affected by Special cards already in play.MarvelsVariousLost Fleer/Marvel-era set. "Officially" printed as part of the "Marvels" expansion by various entities, including OverPower Rebirth and TPD Cards. Proxy Available in "Marvels OverPower" set by Fenn Shysa.
148
AngelHigh FlyerAGAvoid 1 attack.MarvelsVariousLost Fleer/Marvel-era set. "Officially" printed as part of the "Marvels" expansion by various entities, including OverPower Rebirth and TPD Cards. Proxy Available in "Marvels OverPower" set by Fenn Shysa.
149
AngelMillionaire PlayboyJADiscard 1 Fighting Power card usable by Angel to draw 4 cards from top of the Draw Pile. May keep duplicates.OPDMarvelsVariousLost Fleer/Marvel-era set. "Officially" printed as part of the "Marvels" expansion by various entities, including OverPower Rebirth and TPD Cards. Proxy Available in "Marvels OverPower" set by Fenn Shysa.
150
AngelNeuro-ToxinHOActs as a level 6 Energy attack. If successful, Opponent is -4 to Venture.X-MenMarvelAlt art proxy available in "X-Men 1.0" by The Atlanta Federation.
151
Angel (Buffy)Helping The HelplessLOAngel or teammate may avoid 1 attack from a Universe card. No followups may be made. Draw 1 card. Discard duplicates.Horror 3The Atlanta Federation
152
Angel (Buffy)Pissed Off PuppetIAPlay on target Character as an attack. If successful, target Character must discard all placed cards and move into Reserve for the remainder of the battle.OPDHorror 3The Atlanta Federation
153
Angel (Buffy) + AngelusMisplaced TrustDYActs identical to any card placed or in play on the table.OPDHorror 3The Atlanta Federation
154
Angel (Buffy) + AngelusOrb Of ThesulahZEPlay during Battle. Play to Flip Angel to Angelus or vice versa. May draw 1 card, discard duplicates. Do not discard duplicates of this card. May have 1 Orb of Thesulah Special placed to Homebase.Horror 3The Atlanta Federation
155
Angel + BuffyEnd Of DaysHYActs as a level 8 Energy attack. If successful, Target Character must discard 2 cards of Opponent's choice. Cards may be Placed or in Hand.OPDDUO TeamUpThe Atlanta Federation
156
Angel/AngelusThe Ring Of AmaraGZAvoid 1 attack of 6 or less. Attack is shifted to 1 of Opponent's Front Line Characters of Opponent's choice, who may defend. Attack does not count toward Venture Total.Horror 4The Atlanta Federation
157
AngelaAngelic DispositionCWAvoid 1 attack. May not be attacked for the Remainder of the Battle.OPDAsgard 2.0The Atlanta Federation
158
AngelaDeadly ReflexesDGActs as a level 5 Fighting attack. May make 2 additional attacks.OPDAsgard 2.0The Atlanta Federation
159
AngelaHeads Will RollEJActs as a level 2 Energy attack. If successful, acts as a level 10 Any-Power card.Asgard 2.0The Atlanta Federation
160
AngelaHeavenly HuterANActs as a level 6 Intellect attack. May be used against Character in Reserve, who may defend.Asgard 2.0The Atlanta Federation
161
AngelaOdinsdottirCYActs as a level 4 Energy attack. May make 1 additional Fighting and/or 1 additional Strength Power card attack.Asgard 2.0The Atlanta Federation
162
Angelic SpawnDivine EmbodimentAHNo cards with an Energy Icon may be played against Angelic Spawn for the remainder of the battle. May be played Defensively.Image 3.0The Atlanta Federation
163
Angelic SpawnExorcising ImpuritiesNGActs as a level 7 Any-Power attack. If successful, Target Character loses Inherent Ability and is considered to have no Inherent Ability for the remainder of the battle.Image 3.0The Atlanta Federation
164
Angelic SpawnPowers BeyondBOActs as a level 6 Fighting attack. May combine with 1 Energy Power card for a single attack.OPDImage 3.0The Atlanta Federation
165
AngelusHey! Who's A Guy Gotta Kill To Get A Drink Around Here!?NZAngelus may remove 1 hit. Angelus may then make 1 attack with any card, usable by Angelus, of equal or lesser value than removed hit.Horror 3The Atlanta Federation
166
Angelus + Angel (Buffy)Misplaced TrustDYActs identical to any card placed or in play on the table.OPDHorror 3The Atlanta Federation
167
Angelus + Angel (Buffy)Orb Of ThesulahZEPlay during Battle. Play to Flip Angel to Angelus or vice versa. May draw 1 card, discard duplicates. Do not discard duplicates of this card. May have 1 Orb of Thesulah Special placed to Homebase.Horror 3The Atlanta Federation
168
Annihilation WaveAdmiral SaloANActs as a level 6 Intellect attack. May be used against Character in Reserve, who may defend.Cosmic Marvel OverPowerFenn Shysa
169
Annihilation WaveEndless HordeBFThe Annihilation Wave's hits to KO number is increased to 30.OPDCosmic Marvel OverPowerFenn Shysa
170
Annihilation WaveFleetHNActs as a level 11 Any-Power attack. Does not count toward Spectrum KO.OPDCosmic Marvel OverPowerFenn Shysa
171
Annihilation WaveQueenAAActs as a level 4 Energy attack, may make 1 additional attack.Cosmic Marvel OverPowerFenn Shysa
172
Annihilation WaveRavenousHOActs as a level 6 Energy attack. If successful, Opponent is -4 to Venture Total.Cosmic Marvel OverPowerFenn Shysa
173
Annihilation WaveSwarmARActs as a level 7 Fighting attack.Cosmic Marvel OverPowerFenn Shysa
174
AnnihilusAnnihilation WaveLTActs as a level 8 Strength Attack, +1 for each Mission card in Opponent's Completed Mission Pile.OPDS.H.I.E.L.D. 3.0The Atlanta Federation
175
AnnihilusChitnous ExoskeletonADAnnihilus may avoid any numerical attack.S.H.I.E.L.D. 3.0The Atlanta Federation
176
AnnihilusCosmic Energy BlastYUActs as a level 7 Energy attack. If successful, Annihilus' Hits to KO are increased by 5 and Target Character's Hits to KO are decreased by 5 for Remainder of Game.OPDS.H.I.E.L.D. 3.0The Atlanta Federation
177
AnnihilusThe HordeGJActs as a level 4 Energy, Fighting, Strength or Intellect attack. May make 1 additional attack.S.H.I.E.L.D. 3.0The Atlanta Federation
178
AnnihilusTyrant Of The Negative ZoneOITarget Character's team is -10 to Venture this Battle.OPDS.H.I.E.L.D. 3.0The Atlanta Federation
179
Ant-ManAnt ArmyHMDraw one card for each card discarded this battle, including duplicate and unusable cards. Do not discard if duplicate.OPDAvengers OverPowerFenn Shysa
180
Ant-ManShrink And HideAGAvoid 1 attack.Avengers OverPowerFenn Shysa
181
Ant-ManSmall InvestigationFKLook at top 8 cards of Opponent's Draw Pile and choose any 4 cards. Reshuffle Draw Pile. Put four chosen cards on top of Draw Pile.OPDAvengers OverPowerFenn Shysa
182
Ant-ManThe WaspQFActs as a level 4 Intellect attack. Teammate may play 1 additional Special Card.Avengers OverPowerFenn Shysa
183
Ant-ManThiefHBSort through opponent’s Power Pack and remove any 3 cards of Ant-Man’s choice. Discard chosen cards into Dead Pile. Reshuffle Power Pack.Avengers OverPowerFenn Shysa
184
Ant-ManTiny TerrorFROpponent must discard a number of cards equal to the number of Mission cards Opponent Ventured this battle. Cards may be Placed or in Hand.Avengers OverPowerFenn Shysa
185
Anti-VenomAnti-VenomizedMFAnti-Venom and Target Teammate may play each others specials for Remainder of game. Anti-Venomized is discarded after Anti-Venom is KO'd.OPDLegendsThe Atlanta Federation
186
Anti-VenomCleansingALRemove 1 hit from Anti-Venom's hits to Current Battle or Permanent record.LegendsThe Atlanta Federation
187
Anti-VenomConstituent MatterHYActs as a level 6 Energy attack. If successful, Target Character must discard 2 cards of opponent's choice. Cards may be Placed or in Hand.LegendsThe Atlanta Federation
188
Anti-VenomImmunitiesEEAvoid 1 attack made with a Special card or remove 1 Special card hit from Anti-Venom or Teammate.LegendsThe Atlanta Federation
189
Anti-VenomSymbiote PredatorLZActs as level 4 Strength attack. May be used against Reserve, who may defend. If successful against Reserve, Anti-Venom may attack Reserve for remainder of Game.LegendsThe Atlanta Federation
190
ApocalypseAgeless EvilAEActs as a level 4 Energy attack. May combine with 1 Intellect card for a single attack.IQFleer
191
ApocalypseConquererNGActs as a level 6 Strength attack. If successful, either Target Character or their Homebase loses their Inherent Ability for remainder of battle, Apocalypse's choice.Legends 5.0The Atlanta Federation
192
ApocalypseEn Sabah NurGAOpponent may not play "One Per Deck" Specials against Apocalypse for the remainder of game. This special may be played defensively.OPDLegends 5.0The Atlanta Federation
193
ApocalypseEnergy BlastsCYActs as a level 7 Energy attack. May make 1 additional Energy and/or 1 additional Strength Power card attack.OPDLegends 5.0The Atlanta Federation
194
ApocalypseEnhance StrengthAYApocalypse's Strength skill increases to 8 for remainder of battleOverPowerFleer
195
ApocalypseEnhance Strength*EQFor remainder of battle, Apocalypse's Strength and Fighting actions are +2, Intellect actions are -2.Absolute Evil OverPowerFenn Shysa
196
ApocalypseExternalENPlay on your turn to concede battle. Apocalypse's Mission cards Ventured this battle return to pile Ventured from. Opponent's Mission cards advance as normal.Reign Of XTPD Cards
197
ApocalypseGenetic EngineeringBDTarget opponent may not use skill type of Apocalypse's choice for remainder of battleOPDOverPowerFleer
198
ApocalypseHorsemen Of The...FEActs as a level 6 Strength attack. Each of Apocalypse's teammates including reserve may make 1 additional attack.OPDLegends 5.0The Atlanta Federation
199
ApocalypseInstant EvolutionCLPlay in current battle. Apocalypse may play any KO’d teammate’s Specials in next battle.PowersurgeFleerAlt art proxy available in "X-Men 6.0" set by The Atlanta Federation.
200
ApocalypseMegamorphASActs as a level 9 Fighting attackOPDOverPowerFleer
201
ApocalypseRegnerative MoleculesALRemove 1 hit from Apocalypse's hits to Current battle or Permanent Record.Legends 5.0The Atlanta Federation
202
ApocalypseShape ShiftACAttack made on teammate is now made on Apocalypse, who may defend itOverPowerFleer
203
ApocalypseShape Shift*ACAttack made on teammate is now made on Apocalypse, who may defend. If successfuly defended, Apocalypse may draw 1 card from Draw Pile. Discard duplicates.Absolute Evil OverPowerFenn Shysa
204
ApocalypseSurvival of the FittestACAttack made on Apocalypse is now made on teammate of his choice, who may defend itOverPowerFleer
205
ApocalypseSurvival Of The Fittest*ACAttack made on Apocalypse is now made on teammate of his choice, who may defend. If successfuly defended, teammate may draw 1 card from Draw Pile. Discard duplicates.Absolute Evil OverPowerFenn Shysa
206
ApocalypseTechno-VirusHATarget hero may not defend against level 1 or 2 Power cards for remainder of game. Level 1 or 2 Power card Hits do not count for Spectrum KO.OPDIQFleerAlt art proxy available in "X-Men 5.0" set by The Atlanta Federation.
207
ApocalypseThe Fittest To SurviveBLFor Remainder of Game or until Apocalypse is KO'd, neither player may concede the Battle once the Battle has begun. Players may still concede "Pre-Battle".OPDX-Men 1.0The Atlanta Federation
208
AquamanAllies From The DeepEBPlay this card in front of Aquaman. Aquaman may not be attacked until this Special is attacked. Aquaman may not defend this card.JLAFleer
209
AquamanAncient QuestLVAquaman may search his Draw and Dead Pile for any Artifact card and play it immediately.DC Universe Infinite 5.0The Atlanta Federation
210
AquamanAtlantean TacticianHOActs as a level 5 Intellect attack. If successful, opponent -4 to Venture total.FlashpointTPD Cards
211
AquamanChampion Of The DeepAEActs as a level 4 Fighting attack. May combine with 1 Strength Power card for a single attack.DC Universe Infinite 5.0The Atlanta Federation
212
AquamanDolphinJCActs as a level 5 Energy attack. Aquaman may play 1 additional Special card.JLAFleer
213
AquamanFearless EmperorLCActs as a level 4 Strength attack against Target character, or a level 8 Any-Power attack against Target Battlesite.FlashpointTPD Cards
214
AquamanHeroic RescueMHActs as a level 9 Strength Power card. May only be used to defend. May defend Aquaman or Teammate.DC Universe Infinite 5.0The Atlanta Federation
215
AquamanHookARActs as a level 7 Fighting attack.JLAFleer
216
AquamanKing Of The SeasAGAvoid 1 attack.JLAFleer
217
AquamanKing Of The Seven SeasASActs as a level 10 Strength attack.OPDDC Universe Infinite 5.0The Atlanta Federation
218
AquamanLineCHTarget character must discard all Placed cards and may not attack for remainder of battle.OPDJLAFleer
219
AquamanNo MercyGBActs as a level 7 Strength attack. If successful, Opponent must move 1 Mission Card from the completed Missions Pile to the Reserve Missions Pile.OPDFlashpointTPD Cards
220
AquamanRuler of AtlantisAWAdd 6 to Venture total for this battle.OPDFlashpointTPD Cards
221
AquamanTempestJCActs as a level 8 Energy attack. Aquaman may play 1 additional Special card.OPDDC3 - Universal Forces OverPowerFenn Shysa
222
AquamanTrial By CombatGBActs as a level 8 Multipower attack. If successful, Aquaman may move any 1 Mission card 1 space in either Direction. If this attack KO's a Character, move 2 spaces instead.OPDDC Universe Infinite 5.0The Atlanta Federation
223
AquamanTrident of NeptuneHNActs as level 9 Any-Power attack. Does not count toward Spectrum KO.FlashpointTPD Cards
224
ArcadeFun And GamesOFActs as a level 6 Fighting attack. If not successful, draw top card from Draw Pile. If drawn card is an attack, Arcade may use it. If drawn card is not an attack, discard it to the Dead Pile.OPDX-Men OverPowerFenn Shysa
225
ArcadeGame OverIFPlay as Arcade concedes battle. Arcade's team may discard 3 cards to top of Draw Pile.X-Men OverPowerFenn Shysa
226
ArcadeGame OverBKArcade plays numerical attacks face down for the remainder of battle. Opponent must guess defense.OPDX-Men 3.0The Atlanta Federation
227
ArcadeHenchmenJXActs as a level 4 Fighting attack. If Target Character is KO'd by this Hit, Arcade may move 1 Mission card from the Defeated Pile to the Completed Pile.X-Men 3.0The Atlanta Federation
228
ArcadeIt's A TrapFBTarget Character must choose 1 card from Arcade's hand. If card is an attack, Target is Hit. If not, chosen card is discarded to the Power Pack.OPDX-Men 3.0The Atlanta Federation
229
ArcadeMiss LockeOFActs as a level 7 Fighting attack. If not successful, Draw top card from Draw Pile. If drawn card is an attack, Arcade may use it. If drawn card is not an attack, discard it to the Power Pack.OPDX-Men 3.0The Atlanta Federation
230
ArcadeMurder For HireJXActs as a level 4 Intellect attack. If Target Character is K.O.'d by this Hit, Arcade may move 1 Mission card from the Defeated Pile to the Completed Pile.X-Men OverPowerFenn Shysa
231
ArcadeMurder WorldOBActs as a level 5 Strength attack. If successful, Arcade may sort through Draw Pile, select any Activator, and play it immediately. Reshuffle Draw Pile.X-Men 3.0The Atlanta Federation
232
ArcadeMurderworldOBActs as a level 5 Strength attack. If successful, Arcade may sort through Draw Pile, select any Aspect card and play it immediately. Reshuffle Draw Pile.X-Men OverPowerFenn Shysa
233
ArcadeNo, Really, It's A Trap!BKArcade plays numerical attacks face down for remainder of battle. Opponent must guess defense.OPDX-Men OverPowerFenn Shysa
234
ArcanineExtreme SpeedADAvoid 1 Fighting attack.Pokemon YellowDrsnackfood
235
ArcanineFire FangHYActs as a level 6 Energy attack. If successful, Target Character must discard 2 cards of opponent's choice. Cards may be Placed or in Hand.Pokemon: Red/BlueDrsnackfood
236
ArcanineFlamethrowerAQActs as a level 7 Energy, Strength, Fighting, or Intellect attack.OPDPokemon: Red/BlueDrsnackfood
237
ArcanineOverheatCQAll Arcanine Special cards are doubled when determining Venture total this battle.Pokemon: Red/BlueDrsnackfood
238
ArcaninePsychic FangsAEActs as a level 4 Intellect attack. May combine with 1 Fighting card for a single attack.Pokemon: Red/BlueDrsnackfood
239
ArcanineRoarAUTarget Character must discard all placed cards.OPDPokemon: Red/BlueDrsnackfood
240
ArcanineThunder FangJCActs as a level 5 Fighting attack. Arcanine may play 1 additional special card.Pokemon: Red/BlueDrsnackfood
241
ArcherBouncerBMActs as a level 4 Fighting attack. If successful, Target Character may not attack for remainder of battle.Valiant OverPowerFenn Shysa
242
ArcherCrossbowLZActs as a level 4 Strength attack. May be used against Reserve, who may defend. If successful against Reserve, Archer may attack Reserve for remainder of game.Valiant OverPowerFenn Shysa
243
ArcherFighting WithdrawalENPlay on your turn to Concede battle. Archer's Mission cards Ventured this battle return to pile Ventured from. Opponent's Mission cards advance as normal.OPDValiant OverPowerFenn Shysa
244
ArcherInfinite PotentialHTDiscard any number of cards from Hand to appropriate Discard Piles. Sort through Power Pack and draw an equal number of cards. May not be duplicates.OPDValiant OverPowerFenn Shysa
245
ArcherInstinctive ReactionLOAvoid 1 attack made with a Power card. Archer may draw 1 card from the top of the Draw Pile. Discard duplicates.Valiant OverPowerFenn Shysa
246
ArcherTapping The Akashic PlaneBQPlay during battle. Archer may exchange this card for any 1 Special card in Dead Pile not playable by Archer and play it immediately.OPDValiant OverPowerFenn Shysa
247
AresBattle HungryARActs as a level 7 Fighting attack.Avengers OverPowerFenn Shysa
248
AresBattlefield ManipulationQYAres team is +2 to Venture Total for remainder of game.OPDAvengers OverPowerFenn Shysa
249
AresBattlefield ManipulationQYAres team is +2 to Venture Total for the Remainder of the Game.OPDLegends 8.0The Atlanta Federation
250
AresBisecting BlowNVActs as a level 5 Fighting attack. If successful, Target Character may not play Activator cards for remainder of battle.Avengers OverPowerFenn Shysa
251
AresBisecting Blow*NVActs as a level 5 Strength or Energy attack. If successful, Target Character may not play Activator cards for the Remainder of the Battle.Legends 8.0The Atlanta Federation
252
AresGod Of WarNNPlay during battle. For remainder of battle, any Special card played must be a Special card that acts as an attack. Other Special cards may not be played.Avengers OverPowerFenn Shysa
253
AresGod Of War*FTActs as a level 9 Strength attack. If successful, Ares or Ares' teammates may not defend Ares with Special cards for the Remainder of the Game.Legends 8.0The Atlanta Federation
254
AresOlympianAHAvoid 1 attack with a Fighting icon. No Fighting Power cards may be played against Ares’s team for remainder of battle.OPDAvengers OverPowerFenn Shysa
255
AresOlympian*CWAvoid 1 attack. No Power cards may be played against Ares' team for the Remainder of the Battle.OPDLegends 8.0The Atlanta Federation
256
AresSibling RivalryFDOnly Ares and Target Character may attack, be attacked or defend this battle. Neither player may concede this battle.OPDAvengers OverPowerFenn ShysaAlt art proxy available in "Legends 8.0" by the Atlanta Federation.
257
AriadosBug BiteMUActs as a level 4 Strength attack. May be used against opponent in Reserve, who may defend. If successful against Reserve, Reserve must skip a battle before moving to Front Line.Pokemon SilverDrsnackfood
258
AriadosInfestationORRemove all Hits from Target Teammate's Current Battle and Permanent Record and switch places with the Reserve. May be played from Reserve.OPDPokemon SilverDrsnackfood
259
AriadosPoison StingJWActs as a level 3 Strength attack. May make 1 additional Power Card attack. Neither attack may be defended with a Special card.Pokemon SilverDrsnackfood
260
AriadosSniperBPActs as a level 6 Strength attack. May be made while Ariados is in Reserve.OPDPokemon SilverDrsnackfood
261
AriadosToxic ThreadAHAriados or teammate may avoid 1 attack made with a Universe card. No follow-up attacks may be made. May be played from Reserve.Pokemon SilverDrsnackfood
262
Armor HuntersGIN-GROJActs as a level 10 Any-Power attack. May be used against Battlesite. If used against Battlesite, damage counts toward Venture total.OPDValiant OverPowerFenn Shysa
263
Armor HuntersHelixDROpponent must reveal the top card of their Draw Pile and discard it and any duplicates of it placed and in hand.Valiant OverPowerFenn Shysa
264
Armor HuntersLiltRPActs as a level 4 Energy attack. If successful, this hit may never be removed or switched to another character.Valiant OverPowerFenn Shysa
265
Armor HuntersPrimary ReeboQRShuffle your Power Pack. Draw cards until you have 2 cards playable by Armor Hunters. Add those 2 cards to your Venture Total for this battle.OPDValiant OverPowerFenn Shysa
266
Armor HuntersQuartzAGAvoid 1 attack.Valiant OverPowerFenn Shysa
267
Armor HuntersThe HoundsJHActs as a level 6 Any-Power attack. If successful, Target Character -2 to defense for remainder of battle.Valiant OverPowerFenn Shysa
268
ArmstrongArmstrong's SatchelLVChoose one Tactic: Artifact card from Draw Pile and place in hand. Cannot be a duplicate. Reshuffle Draw Pile.Valiant OverPowerFenn Shysa
269
ArmstrongLet's Drink, Not FightNNPlay during battle. For remainder of battle, no Special cards that act as an attack may be played. Other Special cards may be played.Valiant OverPowerFenn Shysa
270
ArmstrongLil BuddyADTeammate may avoid 1 attack.Valiant OverPowerFenn Shysa
271
ArmstrongNearly ImmortalCGArmstrong cannot be Spectrum KO'd for remainder of game.OPDValiant OverPowerFenn Shysa
272
ArmstrongTakes A Beating, Keeps On DrinkingGFMove all hits from Armstrong's Hits from Current Battle into Permanent Record. Affects Venture Total.Valiant OverPowerFenn Shysa
273
ArmstrongTanked UpHRActs as a level 9 Fighting or Strength attack.OPDValiant OverPowerFenn Shysa
274
ArrowetteBushwhackOFActs as a level 6 Intellect attack If not successful, draw top card from Draw Pile. If drawn card is an attack, Arrowette may use it. If drawn is not an attack, discard it to the Dead Pile.OPDTeen Titans/Young Justice OverPowerFenn Shysa
275
ArrowetteGritLGPlay during battle. In the battle that Arrowette is KO'd, Arrowette may continue to fight and is not discarded until Arrowette has taken 1 additional Hit, or until the end of the battle.Teen Titans/Young Justice OverPowerFenn Shysa
276
ArrowetteNimbleLOAvoid 1 attack with a Fighting icon. Arrowette may draw 1 card from the top of the Draw Pile. Discard duplicates.Teen Titans/Young Justice OverPowerFenn Shysa
277
ArrowettePinpoint AccuracyANActs as a level 6 Fighting attack. May be used against Character in Reserve, who may defend.Teen Titans/Young Justice OverPowerFenn Shysa
278
ArrowetteTriple ShotDHActs as a level 2 Fighting attack. May make up to 2 additional Fighting attacks.Teen Titans/Young Justice OverPowerFenn Shysa
279
ArrowetteYoung JusticeBXActs as a level 4 Energy, Strength or Intellect Power card. May be used to attack or defend. May combine with a Universe: Training card.Teen Titans/Young Justice OverPowerFenn Shysa
280
ArsenalLoaded For BearOCSort through Power Pack card by card. Put the first 3 cards with Fighting icons in Hand. May keep duplicates. Reshuffle Power Pack.OPDTeen Titans/Young Justice OverPowerFenn Shysa
281
ArsenalQuiverDS/HHChoose one Arsenal Special from Draw Pile and immediately place it. Cannot be a duplicate. Reshuffle. Arsenal may have an unlimited number of Special cards Placed on him until Arsenal is KO'd. Specials may not be duplicates.OPDTeen Titans/Young Justice OverPowerFenn Shysa
282
ArsenalReturn FireLOAvoid 1 attack made with a Power card. Arsenal may draw 1 card from the top of the Draw Pile. Discard duplicates.Teen Titans/Young Justice OverPowerFenn Shysa
283
ArsenalSpeedyDHActs as a level 2 Fighting attack. May make up to 2 additional Fighting attacks.Teen Titans/Young Justice OverPowerFenn Shysa
284
ArsenalTitans TogetherOBActs as a level 5 Fighting attack. If successful, Arsenal may sort through Draw Pile, select any Aspect card and play it immediately. Reshuffle Draw Pile.Teen Titans/Young Justice OverPowerFenn Shysa
285
ArsenalTrick ShotANActs as a level 4 Energy, Fighting, Strength, or Intellect attack. May be used against Character in Reserve, who may defend.Teen Titans/Young Justice OverPowerFenn Shysa
286
Ash WilliamsGive Me Some Sugar BabyALRemove 1 Hit from Ash Williams or Teammate's Permanent Record or Hits from Current Battle.Horror 3The Atlanta Federation
287
Ash WilliamsHail To The KingMHActs as a level 9 Strength Power card. May only be used to defend. May defend Ash Williams or teammate.Horror 3The Atlanta Federation
288
Ash WilliamsKlaato, Barada, Nnn... Cough Cough!!!KYActs as a level 10 Energy attack. If not successful, immediately place in Ash Williams' Permanent Record as a level 2 Intellect hit.OPDHorror 3The Atlanta Federation
289
Ash WilliamsShop Smart, Shop S-MartNVActs as a level 5 Intellect attack. If successful, Target Character may not play Activator cards for the Remainder of the Battle.Horror 3The Atlanta Federation
290
Ash WilliamsThis Is My Boomstick!!IAPlay as an attack on Target Character. If successful, Target Character must discard all placed cards and move into Reserve for the remainder of the battle.OPDHorror 3The Atlanta Federation
291
Ash WilliamsWho Wants Some?DGActs as a level 2 Fighting attack. May make 2 additional attacks.Horror 4The Atlanta Federation
292
AsteriusBig CrushζUActs as a Level 2 Fighting attack. If used as the 3rd or greater attack in a chain, acts as a Level 7 Energy attack.Blood & Darkness: Season 1Red Diamond Underground
293
AsteriusBig SwingAAActs as a Level 2 Strength attack. May make 2 additional attack.Blood & Darkness: Season 1Red Diamond Underground
294
AsteriusEnough!JBRemove all Hits from Asterius’ Permanent Record and Current Battle, and switch places with Reserve.OPDBlood & Darkness: Season 1Red Diamond Underground
295
AsteriusPrepared To SlaughterVWActs as a level 6 Strength attack. May be defended normally or Opponent may reveal 3 cards chosen at random from Hand to avoid this attack.Blood & Darkness: Season 1Red Diamond Underground
296
AsteriusReady Yourself, Short OneFDOnly Asterius and Target Character may attack, be attacked, or defend this battle.OPDBlood & Darkness: Season 1Red Diamond Underground
297
AsteriusThe Bull Of MinosζJFor remainder of game, if Asterius has hits totaling 10 or more and/or 2 or more hits to Spectrum, Asterius may make a follow up attack any time he makes a successful power card hit.OPDBlood & Darkness: Season 1Red Diamond Underground
298
AtlasEnergy BeingNYPlay during battle. On your turn, after Atlas is KO'd, discard this Special to move Atlas from Defeated Characters Pile to Reserve. Play as normal.OPDDark ReignTPD Cards
299
AtlasGoliathACAttack made on teammate is now made on Atlas, who may defend it. If defended, opponent may not play Activator cards for remainder of battle.Dark ReignTPD Cards
300
AtlasIonic OverloadJOAtlas' Hits to K.O is reduced by 7 points. Atlas' Energy and Strength Power Grid Ratings increase to 8 for the remainder of game.Dark ReignTPD Cards
301
AtlasOverreachFTActs as a level 9 Fighting attack. If successful, Atlas or Atlas' teammates may not defend Atlas with Special cards for remainder of game.Dark ReignTPD Cards
302
AtlasRevengerASActs as a level 8 Strength attack, +1 for each hit on Atlas' permanent record.OPDDark ReignTPD Cards
303
AuroraCalm YourselfDONegates the effect of any 1 Special card played by opponent against Aurora only.Reign Of XTPD Cards
304
AuroraCalming LightNNPlay during battle. For remainder of battle, no Special cards that act as an attack may be played. Other Special cards may be played.X-Men OverPowerFenn Shysa
305
AuroraFractured PsycheNUActs as a level 0 Intellect attack. May only be defended using a Power card with a Value of 5 or greater.X-Men OverPowerFenn Shysa
306
AuroraLightning BlastsDGActs as a level 2 Energy attack. May make 2 additional attacks.Reign Of XTPD Cards
307
AuroraMental RecoveryLIDiscard all Placed cards on Aurora and remove all Hits in Aurora's Permanent Record.OPDReign Of XTPD Cards
308
AuroraPersonality 8LFTarget must discard 1 Tactic card, Placed or in play.Reign Of XTPD Cards
309
Aurora -or- NorthstarBlinding LightFNTarget Character may not attack or play Special cards for remainder of battle.OPDReign Of XTPD Cards
310
Aurora & NorthstarGestaltASActs as a level 9 Energy attack.OPDX-Men OverPowerFenn Shysa
311
Aurora & NorthstarSuperspeed AttackBVAurora & Northstar may make as many Power card attacks as possible. Opponent may defend.OPDX-Men OverPowerFenn Shysa
312
AvalancheQuakeARActs as a level 6 Strength attack.X-Men 2.0The Atlanta Federation
313
AvalancheSeismic WaveASActs as a level 10 Energy attack.OPDX-Men 2.0The Atlanta Federation
314
AvalancheShatterFUActs as a level 6 Fighting attack. If successful, Target Character may not play Special for remainder of battle.X-Men 2.0The Atlanta Federation
315
AvalancheTectonic ControlAGAvoid 1 attack.X-Men 2.0The Atlanta Federation
316
AvalancheThe BrotherhoodCMOpponent's Characters are -1 to all actions for remainder of battle.X-Men 2.0The Atlanta Federation
317
AvengersBlack WidowOQAvoid 1 attack. Opponent must discard 1 card from Hand. Opponent's choice.Monumental IIThe Atlanta Federation
318
AvengersCaptain AmericaJCActs as a level 5 Fighting or Intellect attack. Avengers may play 1 additional Special card.Monumental IIThe Atlanta Federation
319
AvengersHulkCYActs as a level 8 Strength attack. May make 1 additional Fighting and/or 1 additional Strength Power card attack.OPDMonumental IIThe Atlanta Federation
320
AvengersIron ManMPPlay during Battle. For the Remainder of the Game, any Special card played by the Avengers or Teammates may not be negated until this card is negated.OPDMonumental IIThe Atlanta Federation
321
AvengersThorNGActs as a level 6 Energy or Strength attack. If successful, either Target Character or their Homebase loses their Inherent Ability for the Remainder of the Battle. Avengers choice.Monumental IIThe Atlanta Federation
322
AzraelAvenging AngelCSChoose 1 Universe card, excluding Teamwork or Training, from Draw Pile and place in hand. Reshuffle Draw Pile.DCFleer
323
AzraelAvenging Angel*LTActs as a level 3 Strength attack, +1 for each Mission card in Azrael's Defeated Missions Pile.DC3 - Universal Forces OverPowerFenn Shysa
324
AzraelBattle ArmorADAvoid 1 Fighting or Strength attack.DCFleer
325
AzraelBattle Armor*ADAzrael may avoid any numerical attack.DC3 - Universal Forces OverPowerFenn Shysa
326
AzraelDivine InspirationAMAzrael gains a +2 to defense for remainder of battle.DCFleer
327
AzraelDivine Inspiration*KFFor every Hit in Azrael's Permanent Record, move 1 Mission card from the Defeated Missions Pile to the Reserve Missions Pile.OPDDC3 - Universal Forces OverPowerFenn Shysa
328
AzraelFlaming SwordAEActs as a level 4 Energy attack. May combine with 1 Strength card for a single attack.DCFleer
329
AzraelKnow My WrathASActs as a level 10 Fighting attack.OPDJLAFleer
330
AzraelShadow Of The BatFPActs as a level 6 Intellect attack. If successful, opponent must discard one Tactic card. Card may be placed or in play.Gotham Knights OverPowerFenn Shysa
331
AzraelThe SystemDUAzrael may make 2 Power card attacks at +2 each, or 1 Power card attack at +3. Bonus not applied to damage, or Venture Total.OPDDCFleer